In the video game industry for over 10 years having worked on titles for Nintendo64, GameCube, Playstation, Playstation2, Playstation 3, X-Box, X-Box 360, and PC.

In addition to providing Art Direction for Sierra's The Hobbit, shipped titles include Acclaim's Turok: Rage Wars and Turok: Evolution, Midway's Area 51 and BlackSite: Area 51, as well as EA's Metal of Honor: Rising Sun.

Experienced in all aspects of character art including modeling, texturing, mapping, rigging, animation, and concept design. Experienced in environment art including level creation, organic and inorganic, as well as environmental animation. Additionally experienced in cinematics, both in-game and pre-rendered, particle and effects creation, UI/HUD/Front-End design, and production of marketing materials.